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May 11, 2010

The Plan

by Richard McKenna

Ok so the plan. I always aimed for quite ambitious goals when doing personal projects and is certainly quite ambitious as I have no previous experience building iPhone apps. What I didn’t want to do was build a torch like hundreds have done before me. I wanted to go for some thing a bit more fun.

I’ve always been a Sci-fi/fantasy fan and love the whole text based browser games like Outer Core and would love to see something like it on the iPhone. I know there are similar games out there now but the ones I have played haven’t kept me coming back time and again like the browser equivalent.

So to sum it up. A Sci-Fi game where you develope your resources to build fleets, colonise planets, destroy your enemies and dominate the galaxy.

Codename: nova

Read more…

May 10, 2010

What’s it all about eh?

by Richard McKenna

Welcome to all, hopefully this will be the first of many post about my adventures (if you can call them that) in learning Objective-C and how to develop Cocoa Touch applications for the iPhone and iPad.

I’m a total beginner when it comes to developing iPhone apps. I know many languages but have never dabbled in a C based language before, so it should be nice and challenging for me. I have a vision for a game and I plan on documenting everything here from learning the language, designing the app and interface, building the app and finally deploying it to the app store.

I have no time frame for this and I’m sure it will take me a while but hopefully I’ll have a complete app by the end of it.

Anyway, more posts will follow shortly.